My name is Disa Johanssonwelcometo my portfolio!

I'm a Game Artist and Developer!
Get in touch on Linkedin or by mail
or keep scrolling to see some of my work!

Tech: Unreal & Blender

VFX Showreel

I'm a self-taught Technical and VFX artist, and have many years of education and experience of being an artist, animator and game developer within the industry. Note: That first project in the showreel is based on a course by: Tobias Ahlgren Cederlöf

Tech: Unreal & Blender

Fire and Water

This scene consist of an low-poly enviroment with two seamlessly looping effects, it's optimized and made to fit an enviromental gameplay scene.

Tech: Maya

Creature Animation

I have a background and experiences as both a 2D and 3D animator. Consisting of 3 years education and 4+ years working as an artist and gamedeveloper.

Work Experiences

Art-lead and Producer

2021 - 2025

Odinfall

During my time as Producer and Art Lead on Odinfall I worked in a small team of artists and programmers. Day to day tasks included tight contact with our publisher and contractors, planning, hiring, budgeting, and making sure the project was on track in general. As well as actually creating and animating with the rest of the team.

Co-founder

2021

Ember Paw Games

VFX Artist

2025 - Present

Fae & Fauna

Created vfx for creatuer attacks, and in-game pickups

Technical Artist

2025 - Present

Find or be Found

Polished and created systems for the in-game shaders

Game Animation Teacher

2022

University of Skövde

Taught rigging, skinning & animation, as well as asset implementation in game engines at university level.

Game Artist

2021 - 2022

Freelance

Worked with lots of different teams of varying sizes on lots of different projects

Education

Incubator Start-up program

2021 - 2025

Science Park Skövde

I've taken part in a BUNCH of workshops and courses regarding running a startup as part of the incubator program during my time as co-founder for Ember Paw Games.

Bachelor's Degree

2018 - 2021

Game Development

University of Skövde